The Good Space Game

We're hard at work developing what we hope will be a truly great space combat game for Linux and Windows using OpenGL, SDL, and OpenAL. Thus, we don't really have much of a website. If you are interested in helping out, get in touch with us through our Sourceforge page. We have yet to release any code, as flying among stationary surfboards is not considered exciting by *some* people ;)

Latest News

Sound and Model support are greatly improved. MD3 model format is now standard (Quake III), and Tux's head shoots. GUI, weapon control, and hopefuly net code are on the horizon. For GUI we are planning on using the QT library, and for the net, the SDLnet library.
visit >>> GSG @ Sourceforge
                 
                 
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